//Added Snotz: Head for Spell Packet class
#pragma once

#ifndef _CUPDATESPELLSPACKET_H_
#define _CUPDATESPELLSPACKET_H_

#include "CBasicPacket.h"
#include "CChar.h"

class CUpdateSpellsPacket : public CBasicPacket
{
public:
	CUpdateSpellsPacket(CChar *schar);
	~CUpdateSpellsPacket(void);

};
#endif
